As was inevitable, word is that the industry is likely going to be moving towards a digital-only download direction in the next console generation or two. This means that you can only download a game onto your new video game system instead of buying it at the store. The video game system is not going to have a disc drive or some kind of cartridge reader. This obviously has many advantages such as cutting out any distributor, not paying for any physical media itself, the shipping costs, store returns, etc. I am just wondering though, what about people who do not have internet access at speeds that lets them download the games? Game sizes are only going to increase.
The bigger question is, does this really make sense for the industry or a specific console maker? Sense as in profit-wise. I actually know homes in which kids and adults live where there is no computer. Sure they have cellphones but no computer or internet BUT they DO have video game consoles at the same time. Removing this segment of the consumer base would hurt companies' pockets I'd say...but enough to offset the costs of what it takes to sell to them?