Forum Posts

Super Nicktendo
May 01, 2018
In General Discussion
Games on cartridge are aging and the popular ones are getting harder to find and are climbing in price. Little Samson for the Nintendo Entertainment System is hovering around a thousand dollars because it was one of the last games for the console and the publisher, Taito never released it on another console. However there are several ways to play Little Samson without having to pay that much. Emulators, flash carts, and reproductions all allow someone to enjoy a game they might not play otherwise. The issue is that this is not technically legal. The good news is that companies are starting to recognize the demand for these legitimate copies and are starting to fill it. But there seems to be a different school of thought of how to fill it. One route is the premium collector route: What if I told you there was a way to get a brand new copy of Street Fighter 2, Mega Man 2, and Mega Man X? How much would you pay for a new copy that’s not technically original? $50? $75? How about $100? I am 8bit recently sold 5500 copies of Street Fighter 2 for the 30th anniversary. Each copy was $100 and also had a slim chance to get a glow in the dark cartridge. All others are red. The box was embossed and sturdy. A very premium collector’s item considering that a complete original copy of Street Fighter 2 goes for about $35. Surprisingly the copies sold out. You can see RGT 85’s unboxing here. It looks good but for me it was pretty pricey. Now Iam8bit is now releasing limited collector editions of Mega Man 2 and Mega Man X. Same premium packaging as Street Fighter 2 along with a slight chance to get a glow in the dark cartridge. The difference this time around is that there will be 8500 copies instead of 5500. The long term collectability might be appealing, however their value doesn’t seem to be keeping. Copies of the red street fighter have consistently sold for at or around their original price while the glow in the dark one goes for significantly higher. If you’re a flipper, you might not want to bank on these being highly sought after. The other route is the mass print compilation cart. On the opposite end of the spectrum, you have Retro Bit and the Data East compilations available for the Nintendo Entertainment System and Super Nintendo Entertainment System. Each cartridge offers a handful of games but the biggest draw is the Joe and Mac Ultimate Caveman Collection. It includes Joe & Mac, Joe & Mac 2 and Congo’s Caper. All Data East games involving cavemen and it’s only 34 dollars. If you were to buy loose original copies of these games, you would be spending $125. Hopefully more officially sanctioned game reprints will come down the pipeline to make retro gaming more accessible. But won’t reprints ruin the price of the original? According to some quick research it doesn’t look like the price of the games being reprinted are going down. In fact, Joe and Mac 2 has jumped 20 dollars in the past 2 months while the other games being reprinted have remained roughly the same. Even counterfeit copies of games haven’t affected the price of their originals either so it makes sense that other copies that aren’t original printing (official or not) would affect pricing. Time will tell if this takes off or not. The companies printing these games haven’t attempted to tackle rare games since 1. Most rare games were rare because they weren’t good and 2. Some of those rare games are from dead publishers and so without official permission from the copyright holder, any reprints made will not be legal. So what's your take on it? Will you be buying a Mega Man cart? Would you buy a rarer game knowing that it was an authorized reprint?
Iam8Bit and the future of Reprinting Vintage Video Games content media
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Super Nicktendo
Apr 26, 2018
In General Discussion
The Nintendo Switch is just over a year old. It has sold more units in its first year than the Wii U sold in its life span. Smash is coming in 2018. Octopath Traveller and a ton of indie titles are coming to the Switch as well. So that’s got people hyped on the Nintendo train and it’s not stopping until it crashes, right? Well not really. Depending on who you talk to there’s a wide range of reactions. You got Arlo all the way to Just buy a Wii U. (insert Top Hat gaming Man) with RGt 85 and Smash JT in the middle. I personally fall on the satisfied side. Nintendo has been providing some decent pacing with a spoonful of hype mixed in. Metroid Prime 4 came out of left field. This direct, being 3 months from E3, I wasn’t really expecting a lot. But I was pleasantly surprised. But there were a lot of people who didn’t think Nintendo did enough to pique their interest. Some people going so far as to call the Switch a port machine with no original content. Uh. What. I’m not a Nintendo Fanboy – there are a ton of faults with the Nintendo Switch and the rest of Nintendo’s practices. They’re far from a perfect company. The Wii U was a huge marketing misstep and overall disappointment for the company. But now with the Switch it seems they’re learning from past mistakes. One of the biggest issues Nintendo faced is that they appeared to be at least a decade behind everyone else in terms of marketing and fan engagement. It used to be you could just say a game is coming, and then release it in a couple years and people would rejoice, but now you need to release stuff within the year or fans get restless. So why does this seem to happen with Nintendo products? A couple years ago, Nintendo fans expressed what needed to be done to make them happy, Nintendo actually did the majority of this and now Nintendo fans aren’t impressed. In 1 year, Nintendo was able to go from an anemic system to a robust platform luring in third party developers and pumping out enough games per month to rival Sony and Microsoft. But that’s not good enough apparently. Nintendo seems to be the company that everyone loves to hate now a days. Release a system that only the hardcore want to buy? – The fans say Nintendo needs to appeal to the masses. Nintendo appeals to the masses, but now they’re apparently doing a disservice to all the hardcore fans. Nintendo Labo? – Nintendo fans don’t want cardboard. What is Nintendo doing?! Wii U Ports – Nintendo, I already played them, you need to make new games for me to play. Smash on Switch in 2018 – Nintendo, I don’t play Smash, what about Thousand Year Door? Lugi’s Mansion on 3DS – Nintendo, I don’t play the 3DS anymore. Kill it and start making games on the switch. The list goes on. Nintendo fans have become jaded and I think it’s because there’s just so much coming in waves. Nintendo releases a Direct every couple of months which is a lot compared to Sony and Microsoft who typically only announce games twice a year. E3 being the biggest fanfare. We get so much information from Nintendo that people are already talking about the next Nintendo Direct which will probably be at the end of May. I’d worry that Nintendo is showing their hand too early, but they’ve done a good job of only announcing things when they’re ready to release. The exception being Metroid Prime 4 and Switch Pokémon game. I know frustration had mounted when Breath of the Wild continued to be delayed and it’s now apparent they did so to release it with the Switch. Now I’m not saying some of the criticism is unfounded – Full Priced ports of games from a previous generation are kind of ridiculous. Also the Switch has a lot to go through software wise to become incredibly robust – Netflix, Transfer Shares/cloud saves, Online, legacy digital titles aka Virtual console. But it seems that Nintendo could do everything the hardcore fan base asked for and someone would still find a way to find fault with it.
Are Nintendo Fans Jaded?  content media
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Super Nicktendo

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