EA Crashes and Burns: My Insider Was SPOT ON About Dragon Age Flop, EA Stock Tanks 20%...

Electronic Arts (EA) is currently facing a pretty serious financial meltdown, one unlike any they've seen in recent years with its stock plunging nearly 20% following the disastrous performance (and that's... an understatement) of Dragon Age: The Veilguard. EA has been forced to lower their revenue forecast for the fiscal year, directly citing the underperformance of both Dragon Age: The Veilguard and EA Sports FC 25 as the two primary factors. As the dust settles, it’s clear that my insider was right all along—EA’s self-inflicted wounds stemming from poor management and DEI agendas at BioWare are finally catching up with them. In the grand scheme, that didn't take too long...

A $400+ Million Misfire
Released in October 2024, Dragon Age: The Veilguard was originally positioned as a flagship title for BioWare, a studio at one time that was synonymous with excellence in RPG storytelling. But no - the game failed spectacularly, as they put it "engaging" only 1.5 million players in its first three months—less than half of EA’s original projections.
As stated in their quarterly financial report:
"Electronic Arts has revised its projected revenues for the 2025 fiscal year sharply downward in a preliminary financial results release, from $7.4–7.7 billion to $7–7.15 billion, as both EA Sports FC and Dragon Age: The Veilguard failed to meet expectations."
Sources close to the company told me previously that EA expected the game to sell around 3 million copies during this timeframe, and even upwards of 10 million copies over its lifecycle with a tail. That optimism was... woefully misplaced. To an almost comical level. Combined with the failure of FC, as EA said that after two years of double-digit net bookings growth, its Global Football franchise:
'experienced a slowdown' in the current fiscal year, while Dragon Age: The Veilguard 'engaged approximately 1.5 million players during the quarter, down nearly 50% from the company’s expectations.'

BioWare’s decline has been evident for a while now, but The Veilguard marks its lowest point. Under the leadership of former director Corinne Busche, the game leaned heavily into trans ideologies and themes, alienating longtime fans of the fantasy game who criticized the game for sacrificing the series’ hallmark deep worldbuilding and character development in favor of pandering to basic identity politics.
Busche’s recent departure from BioWare—claimed “voluntary”—has only added fuel to speculation that internal turmoil and creative mismanagement played a massive role in the game’s inevitable failure. This is not the BioWare that gave us Dragon Age: Origins or Mass Effect. No. Instead, it’s just a shadow of its former self, and EA’s mishandling of the studio is a glaring example of how corporate meddling can and will destroy even the most beloved franchises, given the runway to do so.
Oh, and EA Sports FC 25 Also Flopped...
Adding to EA’s woes in the downfall was the lackluster performance of EA Sports FC 25, the company’s rebranded soccer simulation game. After losing the FIFA license, EA tried tehir darndest to try and reimagine the franchise, but the rebranding effort has been a compelte disaster. Holiday sales—the critical period for gaming revenue—fell well below expectations, forcing EA to scramble with significant gameplay updates in a desperate attempt to make it a better experience for players.
...and while EA claims feedback on these updates has been “encouraging,” it’s clear that the company’s flagship sports title has been struggling to find its footing in the post-FIFA era. This misstep, combined with The Veilguard’s absolutely abysmal performance, has led EA to slash its net bookings projection for the fiscal year by hundreds of millions of dollars. Upwards of nearly half a billion dollars. In a quarter. Let that sink in for a sec...
CEO Andrew Wilson’s Statement:
"During Q3, we continued to deliver high-quality games and experiences across our portfolio. However, Dragon Age and EA Sports FC 25 underperformed our net bookings expectations."
"This month, our teams delivered a comprehensive gameplay refresh in addition to our annual Team of the Year update in FC 25; positive player feedback and early results are encouraging. We remain confident in our long-term strategy and expect a return to growth in FY26, as we execute against our pipeline."
The Fallout: Investors and Fans Lose Faith
EA’s CEO Andrew Wilson is of course trying to spin the crisis as a temporary setback, touting a "return to growth" in fiscal year 2026. Gotta be honest - in the moment - That one gave me a good chuckle. Anyone paying any attention whatsoever to what's happening knows the reality is far more grim.

With BioWare on the brink—and my reported rumors of the Edmonton headquarters shutting down are once again gaining steam—and EA hemorrhaging goodwill with its fanbase, the company is teetering on the edge of collapse.

My insider’s warnings were all spot on: EA’s focus on identity politics and “woke” narratives has come at a steep cost. The cost we have been screaming about for what feels like years at this point. We don’t want to be lectured—we want immersive, engaging worlds with memorable characters and gripping stories. By abandoning what made Dragon Age great originally, EA alienated their core audience and undermined the financial stability of one of its most storied franchises. Feels like tossing a lit match onto kerosine while walking away...
In one of my initial communications with my insider, they stated:
The projections of copies sold... they were expecting around 10 million. EA is allergic to risks nowadays and wants big Blockbusters. Also, it is important to note that Veilguard has been in development for a long time, and a previous iteration (before a full reboot) was called Joplin, a co-op version of, but was canned after Anthem failures.
My insider has now communicated with me after the quarterly call, stating:
The quarter wasn't great and that sounds like a potential cleanup. Knowing who's now in charge in the US, DEI programs in most companies will have to be scrapped (finally).
Sorry to see that someone took your story and took your hard-earned credit!
...That second part being in reference to how @JeffGrubb stole the breaking 'Corinne Busche leaving BioWare' story from @Grummz and myself for his own, and was sourced initially by Eurogamer, and subsequently many other major outlets, that, as of this writing, have still not corrected the error.
What Next?
EA is at a crossroad... Investors are rightfully furious, fans are pissed, and BioWare’s future is in extreme doubt. Will EA learn from its mistakes and abandon its obsession with identity politics? Or will it continue to double down, further alienating players and tarnishing its once-proud legacy? I feel like once you reach rock-bottom, only then can you change. This moment feels like EA is well on it's way, but it may be too late... Time will tell.
The failure of Dragon Age: The Veilguard is a harsh reminder of what happens when gaming companies completely lose touch with their own audiences. As EA struggles to try and regain its footing, one thing's clear: my insider’s predictions were right on target, and the consequences are now unfolding for the world to see.
~Smash
Self-inflicted wounds.
It's already too late for EA. Even Ubisoft are far gone, that it's literally dead to the gamers.
I don't think there going to learn from this hope am wrong but time will tell. If they don't change soon they'll go bankrupt like ubisoft
EA deserve it. They are evil. They closed tons of great studios they absorbed, but keep Bioware alive to produce more woke garbage.
Well, Go woke, go broke, is 100% accurate. We don't want DEI bulslhit in our games. Simple as that.