Microsoft appears to be extending an olive branch to PlayStation 5 users by planning the launch of Bethesda Game Studios' Starfield on the rival platform. This information comes courtesy of XboxEra, shedding light on Microsoft's evolving strategy in the gaming sector.
Starfield, Bethesda's latest RPG universe, made a significant impact upon its release in August 2023. Garnering a fairly positive reception overall and achieving the status of Bethesda's biggest game launch with over 6 million players in just a week, Starfield's journey has been nothing short of... stellar. It seems Microsoft is not content with just resting on its laurels and is aiming to expand the game's horizons to the PlayStation 5.
According to XboxEra's sources close to the matter, who preferred to remain anonymous, the decision to bring Starfield to PlayStation 5 comes after the planned release of the "Shattered Space" expansion for Xbox and PC, anticipated later this year. Microsoft's investment in additional PlayStation 5 dev kits indicates a significant commitment to this new direction, fueling speculation and excitement within the gaming community.
This move is a notable shift in Microsoft's strategy, diverging from previous statements on exclusivity made during the 2021 Xbox and Bethesda Games Studios summer showcase by Sarah Bond, President of Xbox. At the time, Bond emphasized the exclusivity of Starfield as a groundbreaking game from Todd Howard and the team at Bethesda Game Studios. Microsoft can't seem to make up their mind on a strategy to move forward with these days...
The debate within Microsoft regarding this strategy shift has been intense, with senior leadership weighing the benefits and drawbacks of releasing exclusive software on competing platforms. Ultimately, the potential financial gains from expanding the game's availability seem to have tipped the scales in favor of this decision.
The release of Hi-Fi Rush on rival platforms, tentatively scheduled for Q1 of this year, hints at Microsoft's broader strategy to embrace cross-platform releases. This approach could redefine the landscape of gaming exclusivity and foster a more inclusive environment for gamers, regardless of their chosen console. It also points more towards Microsoft potentially exiting the console race in the future, and becoming strictly a behemoth game developer instead.
As Microsoft prepares to make a more public announcement regarding this strategy shift, the gaming community is left to wonder on the implications of such a decision. Will this mark the beginning of a new era in gaming, where exclusive titles become a thing of the past, or is it merely a strategic move to capture a wider audience?